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Peacekeepers

You are on the archive wiki. The new wiki is here. Genre: Sci-Fi, Mecha
GM: Adam Jorgensen Contact: oop_man_za@ananzi.co.za OR (084)6196048 OR Ask for me at the CLAWTable?
System: Silhouette Core Rules with the Heavy Gear 3rd Edition Campaign Setting Players: 4 to 6
Schedule: Afternoons or weekends, once a week, for at least 1 semester, hopefully more if interest prevails...

Five years have passed since Earth's Colonial Expeditionary Force (CEF) invaded Terra Nova. The Alliance
between the Confederated Northern City States (CNCS) and the Allied Southern Territories (AST) that repelled the invaders has begun to collapse in the years since the defeat of the CEF and it seems unlikely that the Alliance will last another 12 months.

It is in this environment of crumbling allegiances that Paxton Arms, Terra Nova's most important weapons manufacturer and its largest neutral organisation, manages to persuade the disintegrating Allaince to create an independant peacekeeping and investigative authority.

The Terra Novan Peacekeeping Authority (TNPA) us supplied with the best equipment Terra Nova has to offer and is given a mandate to pursue peacekeeping activities anywhere on Terra Nova and beyond, to the very farthrest reaches of the Helios star system.

However, whether the TNPA will survive longer than six months in the rapidly changing political climate of Terra Nova can only be determined by the actions of the individuals selected from all over Terra Nova to serve amidst the TNPA's ranks.

Recruitment for this campaign is now over:

Players are:

Chris Cecchini as Charles, the More-Than-A-Little-Unbalanced Demolitions Expert
Tyson as Kevor, the Rookie Gear Duelist cum Gear Technician Rakesh as Kyle, the Gear Technician
Marc Pitterman as Bill, the Veteran Gear Pilot John Murray as Senten, the Mercenary and Pilot

Campaign Logs:
The Blackwater Incident: Session 1 - Derring Do in the Night The Blackwater Incident: Session 2 - Lock 'em up, but don't throw away the key...
The Blackwater Incident: Session 3 - Run for it! The Blackwater Incident: Session 4 - Zen and the Art of Base Destruction...

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Page last modified on January 01, 1970, at 12:00 AM