<?xml version="1.0" encoding="UTF-8"?><!-- generator="bbPress" -->

<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
>

<channel>
<title>CLAWs Forums User Favorites: Xenaroth</title>
<link>http://claws.za.net/forum/</link>
<description>Forums of the Cape Union of Adventurers and Wargamers</description>
<language>en</language>
<pubDate>Fri, 10 Sep 2010 23:09:57 +0000</pubDate>

<item>
<title>Astral_Daemon on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game/page/2#post-650</link>
<pubDate>Mon, 20 Aug 2007 17:18:19 +0000</pubDate>
<dc:creator>Astral_Daemon</dc:creator>
<guid isPermaLink="false">650@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;I'm still keen to play in this when it gets going.
&#60;/p&#62;</description>
</item>
<item>
<title>confluence on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game/page/2#post-647</link>
<pubDate>Thu, 16 Aug 2007 19:00:46 +0000</pubDate>
<dc:creator>confluence</dc:creator>
<guid isPermaLink="false">647@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Arad: we can see how it goes (once it starts), and I'm sure we can come up with a system for accommodating players on really unreliable connections. ;)&#60;/p&#62;
&#60;p&#62;I'll watch out for accidental Hungarian Dictionary moments. :D
&#60;/p&#62;</description>
</item>
<item>
<title>Arad on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game/page/2#post-646</link>
<pubDate>Thu, 16 Aug 2007 18:30:19 +0000</pubDate>
<dc:creator>Arad</dc:creator>
<guid isPermaLink="false">646@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Not really sure how this is going to work with yours truly - bloody dial-up makes me less than reliable at checking and then posting. You may have to count me out in fairness to the whole game :(&#60;/p&#62;
&#60;p&#62;Enjoy Poland by the way - make sure Si doesn't accidentally ask some hulking barman to marry him in bad polish...
&#60;/p&#62;</description>
</item>
<item>
<title>confluence on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game/page/2#post-644</link>
<pubDate>Wed, 15 Aug 2007 12:45:01 +0000</pubDate>
<dc:creator>confluence</dc:creator>
<guid isPermaLink="false">644@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Another update: Dragonfire season is over, but now I'll be away in Poland for a month.  I'll be back in late September.  The game definitely won't start until after that, but I'll see what I can do about finishing the setting information on the wiki.&#60;/p&#62;
&#60;p&#62;This is a ping to see if the people who were previously interested are still interested, if any new people are interested, etc.
&#60;/p&#62;</description>
</item>
<item>
<title>confluence on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game/page/2#post-612</link>
<pubDate>Wed, 27 Jun 2007 22:48:40 +0000</pubDate>
<dc:creator>confluence</dc:creator>
<guid isPermaLink="false">612@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Just FYI, everyone, I'm still intending to run this, and haven't abandoned it; I'm just a bit snowed-under.  As soon as I have completed the geographical and political information about the world you're in, I will start the game.&#60;/p&#62;
&#60;p&#62;Arad: sounds good.  I don't think I have your email address; contact me if you'd like to discuss your character's super-secret origins off-forum: adrianna dot pinska at gmail dot com. ;)
&#60;/p&#62;</description>
</item>
<item>
<title>Arad on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game/page/2#post-611</link>
<pubDate>Wed, 27 Jun 2007 19:46:08 +0000</pubDate>
<dc:creator>Arad</dc:creator>
<guid isPermaLink="false">611@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Alright - here is a rough character outline for all-ya-all to mull over, integrate into your own etc. v0.04&#60;/p&#62;
&#60;p&#62;Name: Ash (when asked she will inform you that her given name does not translate well into any of the commonly spoken languages in this universe).&#60;/p&#62;
&#60;p&#62;Race: Uncommon (i.e. not readily recognised) - will chat to confluence&#60;/p&#62;
&#60;p&#62;Appearance: Tall and slim with an athletic build. Blue/grey skin with mottling towards the hands, feet and hairline. Lilac irises (change colour). Long white hair worn in a braid (reaches hips). Spiral tattoo on forehead between her eyes - nasty red scar through the middle. Ash tends to wear comfortable, easy to move in clothes.&#60;/p&#62;
&#60;p&#62;Info: Ash has been with the crew for a while. She's generally dependable, if a bit stand-offish at first. She is a decent pilot when needed and can patch the crew together if need be. She is especially useful in a fight - oddly prefering swords to any modern weapon.&#60;/p&#62;
&#60;p&#62;She has the irritating habit of sneaking up on people - whether by virtue of her natural stealth or intentionally is anyone's guess. She's got a red hot temper when she feels strongly about things and can be a handful to contain.&#60;/p&#62;
&#60;p&#62;Ash can often be found sitting sharpening her blades and talking to herself. The more disturbing thing is that she answers herself. Not in the same voice......&#60;/p&#62;
&#60;p&#62;There you have her.
&#60;/p&#62;</description>
</item>
<item>
<title>Yancke on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game/page/2#post-566</link>
<pubDate>Fri, 15 Jun 2007 01:19:00 +0000</pubDate>
<dc:creator>Yancke</dc:creator>
<guid isPermaLink="false">566@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;iv'e been toying with the idea of doing random illustration for fun. Of a sci-fi setting.&#60;br /&#62;
So gimme things to draw people! Cool gadgets races etc. If i like em ill draw em (eventually)
&#60;/p&#62;</description>
</item>
<item>
<title>Xenaroth on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game/page/2#post-532</link>
<pubDate>Wed, 30 May 2007 22:02:44 +0000</pubDate>
<dc:creator>Xenaroth</dc:creator>
<guid isPermaLink="false">532@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Re: Exams&#60;br /&#62;
I agree with Astral Demon but mine are from the 1st till the 11th but I should still be able to post (just not on days just before an exam)&#60;/p&#62;
&#60;p&#62;Re: Character concept&#60;br /&#62;
I'd still like to run with original concept of a sentient defence droid&#60;br /&#62;
(http://claws.za.net/forum/topic/66?replies=18) - it the longest post&#60;/p&#62;
&#60;p&#62;As for party tie in . . . hmm . . . well Naruk (Asrtal_Daemon) if wouldn't mind . . . before either of us was taken into the crew: As I escaped from my research facility via the transport ship and landed for the refueling stop I escaped and begun looking for a place to have as a source of power and metals. &#60;/p&#62;
&#60;p&#62;Naruk had just put several different types of metals on the marketplace. I noticed this and approached him, slowly as I had bob and weave through the crowd. Having nothing to offer in return for those few initial metals other than promise of protection I felt suddernly slightly nervous, a weird sensation indeed. &#60;/p&#62;
&#60;p&#62;Naruk on the other hand noticed this odd droid moving through the marketplace. The poor droid was obviously not designed for navigating the marketplace as it did not follow any of the standard procedures. Watching from a distance at a distance Naruk took slight pleasure in watching this droid get assulted by abusive language as it made error apon error. Until a grumpy Human storekeeper took a swipe at teh droid with his boot. &#60;/p&#62;
&#60;p&#62;Kicking into defensive made the boot made a near miss. I activated my personal force field and deployed into a defensive mode. An unarmed human is of little threat so I did not fire despite all my systems being at maximum assult. An unexpect assult was usually shot at (no questions asked). The human quickly backed down realising in a hurry that the ddroid it had just made a swipe at was indeed not a market droid. The expression of shock, was at that stage not recognised, but saved into my memory banks.&#60;/p&#62;
&#60;p&#62;From his distance Naruk found this quite funny and the swich around of predator and prey was terribally ironic. The droid then retracted its weaponry and made a beeline towards him. As the crowds in the marketplace made a wide berth around the droid as they feared to displease it again.&#60;/p&#62;
&#60;p&#62;With the crowds suddernly seemed less dense, I was able to go straight to vendor whom advertised to be selling metallic materials.&#60;/p&#62;
&#60;p&#62;&#34;Vendor I come to you in a slight need of repair and lacking the metallic materials with which to perform the repairs. I however have little means with which to refund you for any material you supply to me. Do you have any suggestions for my dilemma?&#34;&#60;/p&#62;
&#60;p&#62;&#34;Droid I see you are quite out of place in this market and I'm sure there lies a tale behind your reasons for being here. Now tell me what materials would be compatible and suitable for you.&#34;&#60;/p&#62;
&#60;p&#62;&#34;Well the standard issue repairs are done with either Tungstun or Titanium but the following materials are also usable: Zirconium, Hafnium, Niobium, Vanaduim . . .&#34;&#60;/p&#62;
&#60;p&#62;&#34;Say no more - I see you require true pure metal. how much are you needing?&#34;&#60;/p&#62;
&#60;p&#62;&#34;0.01% of my total mass&#34;&#60;/p&#62;
&#60;p&#62;&#34;Well I do not have everything you listed but we will see what we can do. I will promise to trade you some metal for the tale of how you came to be here in this marketplace.&#34;&#60;/p&#62;
&#60;p&#62;&#34;I do not think that that is an unfair trade but may I tell you that tale in private.&#34;&#60;/p&#62;
&#60;p&#62;&#34;Seeing as I cannot leave my stand - when the day is done I shall hear your tale then?&#34; &#60;/p&#62;
&#60;p&#62;&#34;Wonderful - would you mind if I stationed myself next to your stall?&#34;&#60;/p&#62;
&#60;p&#62;&#34;Not at all.&#34;&#60;/p&#62;
&#60;p&#62;A few hours passed and the rumour of a combat droid being in the market spread and many came to see what it was doing. This resulted in increased sales for the miner as a great deal more people passed his store. Eventually the local enforcement came by the inspect the droid. As fate would have it two events things happen to me at around the same time. The visit from the local enforcement was preceded by the pickpocketing of the poor troll.&#60;/p&#62;
&#60;p&#62;Unaware that there was a group of the local enforcement team in sight I noticed a pair of troublings knocking and bumping into other merchants and traders. This was normal except as they came close to the store the one tried to keep the troll occupied whilest the other lifted some of the metals on display. I noticed this and immeadiatly I activated my weaporny and shot the purse of the 'lifter'. The enforcement team drew thier pistols and the captain shouted &#34;Disarm all weaponry Droid.&#34;&#60;/p&#62;
&#60;p&#62;&#34;I would but I've just seen the troubling in tattered green has just 3 Fridens worth of Gallium from this trader without the payment for it. Check his purse which I have shot at&#34;&#60;/p&#62;
&#60;p&#62;Trusting the respose of the droid - which obviously is incapable of lying. The captain trained his weapon on the troubling and instructed his lieutenant to inspect the purse. Finding the the Gallium and other possessions which obiously did not belong to him they arrested the troubling and thanked the droid.&#60;/p&#62;
&#60;p&#62;As the trading day came to a close the the troll and droid went on a stroll and teh droid regaled most of his escape story to the troll. Impressed and thankful for the droid's service the troll gave teh droid doubled the requested Zirconium.&#60;/p&#62;
&#60;p&#62;The following day I went to go find the troll again whom was again selling his wares and offered my protection services for a small percentage of all sales made with which I could rechrage my fuel cells. The troll also promised to give an extra bonus for every thief or attempted thievery of material that was stopped. In this manner the driod and troll entered a mutually beneficial partnership which has grown strong over the sixty (can change) years that they have been together.&#60;/p&#62;
&#60;p&#62;How does that sound - i know its long but het i got a bit carried away (I'll try keep my actual post a bit shorter&#60;/p&#62;
&#60;p&#62;Xen
&#60;/p&#62;</description>
</item>
<item>
<title>confluence on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game/page/2#post-523</link>
<pubDate>Wed, 30 May 2007 00:16:25 +0000</pubDate>
<dc:creator>confluence</dc:creator>
<guid isPermaLink="false">523@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Sounds good.  I don't know how tasty and edible diamonds would be, though -- they're hard!  Rare metals might be more of a Miner delicacy.
&#60;/p&#62;</description>
</item>
<item>
<title>Astral_Daemon on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game/page/2#post-522</link>
<pubDate>Tue, 29 May 2007 19:41:03 +0000</pubDate>
<dc:creator>Astral_Daemon</dc:creator>
<guid isPermaLink="false">522@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Exams run from the 1st to the 14th I believe. But fate has chosen to have all of my exams happen between the 1st and the 7th.&#60;/p&#62;
&#60;p&#62;Here's my character idea (version 0.99):&#60;/p&#62;
&#60;p&#62;Naruk is an old miner from a long lived tribe of miners. I was thinking that he had an epiphany and became one of the miners who are slightly more intelligent and existential than most. (Forgive me if that's somewhat stale but 'troll angry troll smash' can get boring after the first few squished humans)&#60;/p&#62;
&#60;p&#62;He originally came from a fairly isolated moon in some corner of creation. He was a fairly normal miner for the first 250 years. Dig, eat, dig, eat, oooh diamond! yum! eat, dig, eat, etc. Life was blissfully ignorant until Naruk actually meet people from one of the squishy races. One of them (another pc? Any takers?) introduced him to existential angst and the meaning of life.&#60;/p&#62;
&#60;p&#62;This lead to a deep discontentment with his life which caused Naruk to leave his home and explore the universe. For the last 15 years he's been traveling around known space contemplating his existence. He generally does mid-voyage repairs on the exterior of ships, acts as muscle when it's needed and explores hostile environments (like asteroids, ship wreckages, etc). He's been with the party's ship for &#38;lt;however long the crew has been together&#38;gt; brought there by &#38;lt;the pc who first met him&#38;gt;.&#60;/p&#62;
&#60;p&#62;Naruk is about 7 and a half feet tall, very well built and has long arms (walks on his knuckles like gorillas a lot) He is quiet, very thoughtful (for a miner) and is definitely a follower instead of a leader. One of his few pleasures in life is eating diamonds.&#60;/p&#62;
&#60;p&#62;Skills wise I was thinking along the lines of repairing, exploring, intimidation, brawl/melee/troll-angry-troll-smash-stuff and, of course, mining.&#60;/p&#62;
&#60;p&#62;Does that sound like an OK concept? Thoughts?
&#60;/p&#62;</description>
</item>
<item>
<title>akika on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game/page/2#post-521</link>
<pubDate>Tue, 29 May 2007 11:08:46 +0000</pubDate>
<dc:creator>akika</dc:creator>
<guid isPermaLink="false">521@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Leetheelee doctor type looking for old childhood non-Leetheelee friend of some sort...  Someone I haven't seen in a while, who is on a ship just waiting for someone with medical skills that wants to do something more adventurous while helping people...&#60;br /&#62;
And, the joy of not having seen each other for a long time - we don't know too much about what the other's done in the meantime and so can have some in-character feeling-each-other out time, as well as gut-based reactions from our childhood...
&#60;/p&#62;</description>
</item>
<item>
<title>OOPMan on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game/page/2#post-520</link>
<pubDate>Tue, 29 May 2007 10:26:37 +0000</pubDate>
<dc:creator>OOPMan</dc:creator>
<guid isPermaLink="false">520@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Hmmmmmmm, I can see I'm going to have to whip something up during lunch sometime this week :-)
&#60;/p&#62;</description>
</item>
<item>
<title>confluence on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game/page/2#post-519</link>
<pubDate>Tue, 29 May 2007 10:07:08 +0000</pubDate>
<dc:creator>confluence</dc:creator>
<guid isPermaLink="false">519@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Hooray!  Space accountant! :D&#60;/p&#62;
&#60;p&#62;That sounds good.  You can fill in more specifics once there are specifics to fill in...
&#60;/p&#62;</description>
</item>
<item>
<title>plosiguant on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game/page/2#post-517</link>
<pubDate>Tue, 29 May 2007 08:55:18 +0000</pubDate>
<dc:creator>plosiguant</dc:creator>
<guid isPermaLink="false">517@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Well, I am in, and here is a character concept for you to mull over, and poke holes at (I still need to read through the Window so, no stats).&#60;/p&#62;
&#60;p&#62;Name: Abraham Zhukovski (might change the name)&#60;br /&#62;
Ever since he was a little boy, Abraham (Abe, as he insists his friends call him) has wanted to become a space captain, but due to his fathers influence, he went into accounting, and lead a fairly boring life.&#60;/p&#62;
&#60;p&#62;A couple of months/years ago (however long we decide the crew has been together), he was contacted by an old friend of his (another PC). The trading vessel that his friend was part owner of has been getting into financial trouble, and Abe used his savings to purchase partial ownership of the ship, and to bail them out of the problems.&#60;/p&#62;
&#60;p&#62;Having finally achieved his dream of becoming a space trader, he still finds that it involves a lot of accounting. With someone who is actually competent in business on-board, the ship is doing a lot better.&#60;/p&#62;
&#60;p&#62;Abraham is slight of stature, and just getting used to living away from his fairly sheltered origing, although he is still very naive in some ways. In addition to his business sense, he is useful when dealing with officials, governements and that sort of thing.&#60;/p&#62;
&#60;p&#62;So, there he is, any suggestions. thoughts, comments?
&#60;/p&#62;</description>
</item>
<item>
<title>OOPMan on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game/page/2#post-515</link>
<pubDate>Mon, 28 May 2007 12:07:38 +0000</pubDate>
<dc:creator>OOPMan</dc:creator>
<guid isPermaLink="false">515@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Sounds like a good idea :-)
&#60;/p&#62;</description>
</item>
<item>
<title>confluence on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game/page/2#post-513</link>
<pubDate>Mon, 28 May 2007 10:33:47 +0000</pubDate>
<dc:creator>confluence</dc:creator>
<guid isPermaLink="false">513@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Not necessarily.  Even a small spaceship can have ten crewmembers.&#60;/p&#62;
&#60;p&#62;In related news, I have a character generation rule: no loner characters!  Every character must have a pre-existing connection with at least one other character -- something that makes them like and trust each other, and some common goal that gives them a reason to stick together.&#60;/p&#62;
&#60;p&#62;I don't expect you to come up with details until more of the setting has been filled in, but bear it in mind and leave room in your character concept for at least one friend / colleague of some kind.&#60;/p&#62;
&#60;p&#62;I don't want the premise of the game to be &#34;ten completely random strangers are forced together by circumstances&#34;; that way lies a fractured party, and lots of railroading and cat-herding.
&#60;/p&#62;</description>
</item>
<item>
<title>Yancke on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game/page/2#post-511</link>
<pubDate>Mon, 28 May 2007 00:27:08 +0000</pubDate>
<dc:creator>Yancke</dc:creator>
<guid isPermaLink="false">511@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Doesnt the &#34;ragtag misfits&#34; approach severly limit the number of players?
&#60;/p&#62;</description>
</item>
<item>
<title>confluence on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game/page/2#post-509</link>
<pubDate>Sun, 27 May 2007 01:17:28 +0000</pubDate>
<dc:creator>confluence</dc:creator>
<guid isPermaLink="false">509@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Hi, everyone,&#60;/p&#62;
&#60;p&#62;More setting info is coming soon.  In the meantime -- those of you who will be writing exams: when are they starting?
&#60;/p&#62;</description>
</item>
<item>
<title>Arad on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game#post-506</link>
<pubDate>Sat, 26 May 2007 19:51:25 +0000</pubDate>
<dc:creator>Arad</dc:creator>
<guid isPermaLink="false">506@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Since I have been out of the loop - once the game gets going it would be cool to get an idea of who is who - past nicks.&#60;/p&#62;
&#60;p&#62;Thanks Xenaroth. It looks awesome from the brief glance at the site.&#60;/p&#62;
&#60;p&#62;Let the reading begin....
&#60;/p&#62;</description>
</item>
<item>
<title>Xenaroth on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game#post-498</link>
<pubDate>Thu, 24 May 2007 21:33:45 +0000</pubDate>
<dc:creator>Xenaroth</dc:creator>
<guid isPermaLink="false">498@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Arad &#60;/p&#62;
&#60;p&#62;You can find basically teh rules for teh Window at&#60;br /&#62;
&#60;a href=&#34;http://www.mimgames.com/window/&#34; rel=&#34;nofollow&#34;&#62;http://www.mimgames.com/window/&#60;/a&#62;
&#60;/p&#62;</description>
</item>
<item>
<title>Arad on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game#post-496</link>
<pubDate>Thu, 24 May 2007 19:55:21 +0000</pubDate>
<dc:creator>Arad</dc:creator>
<guid isPermaLink="false">496@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;1. Space Opera sounds like fun (I have cunning plans afoot).&#60;br /&#62;
2. Yes !!! *repeats silly dance of attention seeking*&#60;br /&#62;
3. I rely on silly dial-up for my internet connection. I should be able to do most weekdays (forewarned is foreplanned...) and once per day is most realistic for yours truly.&#60;br /&#62;
4. No can manage IRC - sorry.&#60;br /&#62;
5. Comment - what is the Windows of which you speak ? I guess I'm already starting with homework.
&#60;/p&#62;</description>
</item>
<item>
<title>OOPMan on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game#post-472</link>
<pubDate>Tue, 22 May 2007 08:50:35 +0000</pubDate>
<dc:creator>OOPMan</dc:creator>
<guid isPermaLink="false">472@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;1: Space Opera is okay, as long as it's not to fluffy. I prefer Hard SF, but what the hell.&#60;/p&#62;
&#60;p&#62;2: Yes&#60;/p&#62;
&#60;p&#62;3: Once per day is fine for me. I have work to do, and all.&#60;/p&#62;
&#60;p&#62;4: Unlikely, unless the IRC server has a CGI chat app&#60;/p&#62;
&#60;p&#62;5: Not yet.
&#60;/p&#62;</description>
</item>
<item>
<title>Xenaroth on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game#post-465</link>
<pubDate>Mon, 21 May 2007 20:03:44 +0000</pubDate>
<dc:creator>Xenaroth</dc:creator>
<guid isPermaLink="false">465@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;1. Are you interested in playing in a space opera setting, or do you really hate space opera? (I promise minimal silly science and maximum logic and realism, as far as space opera goes. And no time travel, ever ever.)&#60;br /&#62;
I've never played a Space Opera and I'm not against try new stuff.&#60;br /&#62;
Silly science - not against but i don't people digging up (astro)physics rules and stuff and trying to rule lawyer that way - I study Astrophysics and i don;t feel like having to deal with it in a game. . . but i don't mind giving my view on how things happen in astros i'm just more against &#34;rule lawyering&#34;&#60;/p&#62;
&#60;p&#62;2. Do you definitely want to play?&#60;br /&#62;
Yes&#60;br /&#62;
3. What is the highest posting frequency you think you can realistically commit to? Is once a day (excluding weekends) ridiculous, or do you think you can do that? If you can't post as frequently as other people, we can still work you in with the right character concept, but I think it would help to know at the start.&#60;br /&#62;
Posting frequency - once/twice a day&#60;/p&#62;
&#60;p&#62;4. Would you be able to attend a setting discussion on IRC? If so, on what days at what times?&#60;br /&#62;
Not really - I'm really busy and exams are coming up in a week or so time&#60;/p&#62;
&#60;p&#62;5. Do you have any other comments?&#60;br /&#62;
Not atm
&#60;/p&#62;</description>
</item>
<item>
<title>confluence on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game#post-461</link>
<pubDate>Mon, 21 May 2007 13:25:54 +0000</pubDate>
<dc:creator>confluence</dc:creator>
<guid isPermaLink="false">461@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;OK, getting everyone on IRC at the same time may be too tricky.&#60;/p&#62;
&#60;p&#62;I am going to make a new forum for the game.  In it, I will start a setting thread.  If you have a cool idea for the setting, or some kind of request (some ideas for an alien race, a vague *kind* of alien race you think should exist, a kind of technology, a kind of planetary government, a kind of social structure, etc.), post it in the thread.  I can't guarantee that I'll incorporate everything (some things might just not fit), but I'll see what I can do.&#60;/p&#62;
&#60;p&#62;Avoid anything too magical.  E.g.: some telepathy may be OK, but I'd prefer it to occur via specialised organs / implants than through actual magical manipulation of people's minds.&#60;/p&#62;
&#60;p&#62;Tonight (hopefully) I'll start putting up my setting ideas / skeletons on the wiki.
&#60;/p&#62;</description>
</item>
<item>
<title>akika on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game#post-460</link>
<pubDate>Mon, 21 May 2007 12:34:24 +0000</pubDate>
<dc:creator>akika</dc:creator>
<guid isPermaLink="false">460@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;I think I'd like to play.  Although, I think I need to find myself a new dm... I've only ever played campaigns run by confluence!  I like the window as a system and I could do space opera, though unlike plosiguant, I can't stand silly science.  &#60;/p&#62;
&#60;p&#62;I could manage at least once a day, possibly two or three times a day.  I would not be able to post on weekends, so would need to consider friday, saturday and sunday as one day.  There would be occasional days I would not be able to post and if I go excavating, then longer periods.  That's unlikely though.&#60;/p&#62;
&#60;p&#62;The IRC session would be difficult.  I would only be able to do it during the day and, like Astral_Daemon, I have the problem of it being blocked at UCT.
&#60;/p&#62;</description>
</item>
<item>
<title>plosiguant on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game#post-454</link>
<pubDate>Sat, 19 May 2007 14:48:59 +0000</pubDate>
<dc:creator>plosiguant</dc:creator>
<guid isPermaLink="false">454@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;The Window sounds good, although I would have to read through it again (I assume it has changed since I last read it (about 1999 or so).&#60;/p&#62;
&#60;p&#62;Space Opera is also good, although I presonally like silly science... Rather than having FTL drives, why not use wormholes? (Just a suggestion)&#60;/p&#62;
&#60;p&#62;Can do about once a day, also happy with an IRC session, although it would have to be inthe evening.&#60;/p&#62;
&#60;p&#62;I also suggest having an OOC and an IC thread for the game.
&#60;/p&#62;</description>
</item>
<item>
<title>confluence on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game#post-449</link>
<pubDate>Fri, 18 May 2007 22:09:01 +0000</pubDate>
<dc:creator>confluence</dc:creator>
<guid isPermaLink="false">449@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Regarding IRC: I'm not intending to have regular IRC sessions, but I would like to have a planning session, in which everyone can contribute setting ideas, and vaguely confer on character creation (so we don't end up with five pilots).&#60;/p&#62;
&#60;p&#62;System: unless I hear a compelling counter-argument, I'm going with the Window, 'cause it's simple.
&#60;/p&#62;</description>
</item>
<item>
<title>Astral_Daemon on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game#post-448</link>
<pubDate>Fri, 18 May 2007 20:33:21 +0000</pubDate>
<dc:creator>Astral_Daemon</dc:creator>
<guid isPermaLink="false">448@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;1. Space opera sounds like fun to me. I'm totally fine with that.&#60;/p&#62;
&#60;p&#62;2. Yes, I'll definitely be able to play as long as we don't turn it into a real time 200 posts a day thing.&#60;/p&#62;
&#60;p&#62;3. 5 is around the highest I can hope for. Once or twice a day sounds best to me, but I can probably go higher without too much of an issue. I think treating Friday, Saturday, Sunday as one day would be best, at least to begin with.&#60;/p&#62;
&#60;p&#62;4. To be totally honest, I barely know IRC. I can learn though. I could probably attend ~2 sessions a week. Weekday evenings that aren't Wednesday work best for me timewise. The other issue is that I'm on campus and I believe that IRC is blocked on UCT internet. I can look into ways around that though... I believe they exist.&#60;/p&#62;
&#60;p&#62;5. So what's the consensus on system?
&#60;/p&#62;</description>
</item>
<item>
<title>confluence on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game#post-446</link>
<pubDate>Fri, 18 May 2007 16:37:27 +0000</pubDate>
<dc:creator>confluence</dc:creator>
<guid isPermaLink="false">446@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;OK.  I am currently leaning towards a space opera setting (mainly because I want to run something completely unlike my other current games, and because space opera is one of the settings I like the most).  We can start with the players we have now.  If everyone agrees, we can start working on setting details next week.&#60;/p&#62;
&#60;p&#62;Details I have in mind:&#60;br /&#62;
* several thousand years in the future&#60;br /&#62;
* there's a small number of interesting alien races&#60;br /&#62;
* possibly there's an FTL drive, but FTL is expensive and non-trivial.  Systems are densely colonised, some by multiple alien races according to complex treaties.&#60;br /&#62;
* Humans have lost the trail back to Old Earth; the human &#34;homeworld&#34; is an old, established colony (this means we can have vague cultural influences without having to plot out the details of world politics way into the future).  There may have been a dark age in which a lot of information was lost.&#60;/p&#62;
&#60;p&#62;The campaign concept I have is for the players to be the crew of some kind of small, privately owned and possibly slightly criminal trading vessel, in established space opera tradition.  This would mean relatively few restrictions on character concepts (a rag-tag group of misfits, etc.), and potentially allow players to be more or less involved at different times (they could stay on board the ship during certain adventures).  The ship would probably be too small to have an FTL drive, and we could spend the entire campaign in one system (one with multiple alien races, of course).  There's likely to be a war on somewhere in the system (or more than one).&#60;/p&#62;
&#60;p&#62;Questions to all people who have expressed interest:&#60;/p&#62;
&#60;p&#62;1. Are you interested in playing in a space opera setting, or do you really hate space opera? (I promise minimal silly science and maximum logic and realism, as far as space opera goes. And no time travel, ever ever.)&#60;br /&#62;
2. Do you definitely want to play?&#60;br /&#62;
3. What is the highest posting frequency you think you can realistically commit to?  Is once a day (excluding weekends) ridiculous, or do you think you can do that?  If you can't post as frequently as other people, we can still work you in with the right character concept, but I think it would help to know at the start.&#60;br /&#62;
4. Would you be able to attend a setting discussion on IRC?  If so, on what days at what times?&#60;br /&#62;
5. Do you have any other comments?
&#60;/p&#62;</description>
</item>
<item>
<title>Xenaroth on "Anyone interested in a play-by-forum game?"</title>
<link>http://claws.za.net/forum/topic/anyone-interested-in-a-play-by-forum-game#post-445</link>
<pubDate>Fri, 18 May 2007 15:59:24 +0000</pubDate>
<dc:creator>Xenaroth</dc:creator>
<guid isPermaLink="false">445@http://claws.za.net/forum/</guid>
<description>&#60;p&#62;Can we set a target date of when we will start or at least a target number of players before we start. I'd just like a reference frame to see how far we have till we begin. Because currently I'm kinda frothing - wait thats a bit rabid - oozing with ideas of who or what I'd like to play. &#60;/p&#62;
&#60;p&#62;Also can you please post a rough skill level guide to see what level of characters we will be playing.
&#60;/p&#62;</description>
</item>

</channel>
</rss>
