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Friday 8th August: Last Days of Winter

A Legend of the Five Rings LARP by Simon Cross and Adrianna Pinska

As the Sleeping River begins to swell with melted snow, the thoughts of samurai and their servants turn reluctantly from the diversions and intrigues of Winter to the more weighty matters of Spring and Summer. Although frequent blizzards and deep snows have made travel difficult, the preparations of the hosts, Lady Atsuko and Lord Takahiro of the Doji family, have made Lazy Catfish City seem more like an enchanted dreamland than an icy prison.

Court has, of course, not been without its upsets. General Fujihiro cannot have been pleased to see his students bested in the Go tournament by a young courtier. An unknown ronin's scandalous inclusion in the dueling contest was followed by his even more scandalous disqualification and departure from court. The negotiations of the proposed marriage between the unusually matched Bayushi Mineko and Akodo Kenzo provided great amusement for all except the bride and groom, but recently matters became more serious when Akodo Masahiro, Kenzo's controversial brother, was found dead under suspicious circumstances.

In the week since, despite urges for calm and restraint, increasingly direct and unpleasant accusations have been levelled by Masahiro's relatives at none other than Kenzo's bride! In their wisdom, the hosts have forbidden duels of honour within the city limits, and have petitioned the renowned magistrate Mirumoto Okura to enforce the peace and investigate the despicable crime.

Unable to contain their outrage, the two parties have hastened to the House of the Restful Fan, a small inn a stone's throw from Boundary River. Tired and cold from a full day's journey through poor weather, both delegations are eager to refresh themselves before settling their dispute.

The inn's reduced winter staff have had only moments to prepare for the sudden arrival of so many distinguished patrons—and the few other guests have suddenly found themselves moved to less opulent lodgings. The peasants, already troubled by recent ratling raids and preoccupied with arranging a marriage of their own, must now contend with a disruption of their routine. The presence of their honourable samurai lords can only make their lives more interesting.


Last Days of Winter is a LARP set in Rokugan, a fantasy re-imagination of feudal Japan. We've attempted to make the events of the LARP fairly self-contained, and to avoid the need for players to read vast quantities of Rokugan fiction in order to appreciate them. On the other hand, we have tried to incorporate much of the mood and flavour of the setting and hope that this will be appreciated by stalwart fans and newcomers alike.

Costuming is extremely important for this LARP, especially for samurai characters, and we implore people who sign up to make the effort. It is likely that we will start casting and sending out costuming suggestions and hints as soon as we hit a critical mass of players, in order to give everyone sufficient time to make preparations. We intend to arrange for the LARP to be catered with a setting appropriate light supper, but we'll make sure the cost doesn't go much above R50 a player.

It's a twenty-two person LARP, so don't be shy—sign up. :). If you're keen email: hodgestar at gmail.


Saturday 9th August: The Fountain of Youth

A LARP by Bethany Tolson

For many years there was constant fighting between the Western and the Eastern Guilds; it seemed that there might never be peace, until a guild from the south started to try and move further to the north and into the other guilds' territory. The Eastern and the Western Guilds put aside their differences and faced the South Guild together. It was not a pleasant time for anyone concerned, but after some unpleasantness the South Guild was in ruins and the few surviving members that there were fled back down to the south. This was nearly twenty years ago now and not a single member of that guild has been seen since.

The tensions between the two remaining guilds have begun to increase again since they lack a common enemy. There are some fundamental differences that the two guilds cannot see eye-to-eye about, which makes the current situation rather strange.

Two members of different guilds happened to be traveling together and happened to stumble on something more than a little strange: a small stone fountain deep underground in a strange cave. There are many legends of different fountains. One of the two decided to throw prudence to the wind and drank from this fountain. Shafaqat, an elderly member of the Eastern Guild, is no longer an old man. The two hurried back to their guilds to let them know that they think they have discovered the Fountain of Youth.

The difficulties come in with the cave's location and nature. The entrance to the cave is in the Western Guild's lands, but it crosses under the border into the Eastern Guild's lands. The leaders of the two guilds discussed the matter and decided that it would be best to meet in person with a small party from each guild to see the fountain and discuss in person what is to be done with it.